Events and actions in programs
Why this, why now
In this unit, pupils explore the link between events and actions. Pupils begin by moving a sprite in four directions (up, down, left, and right) and then explore movement within the context of a maze. This unit also introduces programming extensions, through the use of Pen blocks.
Prior knowledge requirements
- Ardaydu waa inay yaqaanaan aasaaska maadada.
- Ardaydu waa inay awoodaan inay raacaan tilmaamo fudud.
Unit 6 / 6
Events and actions in programs
In this unit, pupils explore the link between events and actions. Pupils begin by moving a sprite in four directions (up, down, left, and right) and then explore movement within the context of a maze. This unit also introduces programming extensions, through the use of Pen blocks.
6 lessons