Papers and boards
Why this, why now
Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.
Prior knowledge requirements
- Ardaydu waa inay yaqaanaan aasaaska maadada.
- Ardaydu waa inay awoodaan inay raacaan tilmaamo fudud.
Unit 3 / 10
Papers and boards
Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.
18 lessons- Identify environmental impact
- Mark out and prepare materials: papers and boards
- Using feedback to develop ideas
- Parts lists: papers and boards
- Innovation when generating ideas
- Product requirements
- Quality control: papers and boards
- Equipment and machinery: papers and boards
- Biomimicry
- Proportions and scale: papers and boards
- AI to develop ideas
- Evaluate with user feedback: papers and boards
- Generating design ideas using SCAMPER
- Materials and manufacturing processes: papers and boards
- Tools and processes: papers and boards
- Plan manufacture using orthographic projection: papers and boards
- Time planning: papers and boards
- Testing and modifications: papers and boards