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Textiles

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Why this, why now

Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.

Prior knowledge requirements

  • Ardaydu waa inay yaqaanaan aasaaska maadada.
  • Ardaydu waa inay awoodaan inay raacaan tilmaamo fudud.
Unit 5 / 10

Textiles

Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.

12 lessons
  1. Parts lists: textiles
  2. Equipment and machinery: textiles
  3. Mark out and prepare materials: textiles
  4. AI to develop ideas: textiles
  5. Time planning: textiles
  6. Quality control: textiles
  7. Tools and processes: textiles
  8. Proportions and scale: textiles
  9. Evaluate with user feedback: textiles
  10. Plan manufacture using orthographic projection: textiles
  11. Testing and modifications: textiles
  12. Materials and manufacturing processes: textiles