Creating animations in programs
Why this, why now
In this unit pupils are introduced to on-screen programming through ScratchJr. Pupils will explore the way a project looks onscreen by investigating sprites and backgrounds. They will use programming blocks to use, modify, and create programs that move objects.
Prior knowledge requirements
- Ardaydu waa inay yaqaanaan aasaaska maadada.
- Ardaydu waa inay awoodaan inay raacaan tilmaamo fudud.
Unit 3 / 3
Creating animations in programs
In this unit pupils are introduced to on-screen programming through ScratchJr. Pupils will explore the way a project looks onscreen by investigating sprites and backgrounds. They will use programming blocks to use, modify, and create programs that move objects.
6 lessons