Skip to content

Using repetition in programming to create a game

Download complete unit(not available yet)

Why this, why now

In this unit, pupils will explore the concept of repetition in programming in the Scratch environment. Pupils will look at the difference between count-controlled and infinite loops. They will use their knowledge to modify, design and create games and animations that involve repetition.

Prior knowledge requirements

  • Ardaydu waa inay yaqaanaan aasaaska maadada.
  • Ardaydu waa inay awoodaan inay raacaan tilmaamo fudud.
Unit 6 / 6

Using repetition in programming to create a game

In this unit, pupils will explore the concept of repetition in programming in the Scratch environment. Pupils will look at the difference between count-controlled and infinite loops. They will use their knowledge to modify, design and create games and animations that involve repetition.

6 lessons
  1. Types of loops
  2. Modifying a game
  3. Using loops in a program
  4. Designing a game
  5. Creating games
  6. Animating text