Isticmaal ku-celinta barnaamij-samaynta abuurista ciyaar
Maxay tahay, maxayse hadda
In this unit, pupils will explore the concept of repetition in programming in the Scratch environment. Pupils will look at the difference between count-controlled and infinite loops. They will use their knowledge to modify, design and create games and animations that involve repetition.
Aqoonta hore loo baahan yahay
- Ardaydu waa inay yaqaanaan aasaaska maadada.
- Ardaydu waa inay awoodaan inay raacaan tilmaamo fudud.
Cutub 6 / 6
Isticmaal ku-celinta barnaamij-samaynta abuurista ciyaar
In this unit, pupils will explore the concept of repetition in programming in the Scratch environment. Pupils will look at the difference between count-controlled and infinite loops. They will use their knowledge to modify, design and create games and animations that involve repetition.
6 cashar